Review by Matt S.
There was a time where the RTS genre was beautiful in its simplicity. When you look back at the early Warcrafts, the original Starcraft, Age of Empires, and Command and Conquer, there was a consistency in them; you'd send workers out to gather materials, use those materials to construct buildings and recruit units, power them up, and then go wallop the other side. There was minimal complexity beyond that, and it was elegant and beautiful.
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Review: WarParty (Nintendo Switch)
Reviewed by admin
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8:05 PM
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Reviewed by admin
on
8:05 PM
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