News by Matt S.
One way to get my attention really fast is to claim that you're making a "serene and evocative narrative experience." Not only are you focusing on the bit of video games that I enjoy the most (the narrative), but you're also using words that are very... artsy, and I like it when developers get "pretentious" like that.
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Gris sounds like the kind of artsy game we like to play
Reviewed by admin
on
9:39 AM
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Reviewed by admin
on
9:39 AM
Rating:

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