'Games as a service' are a problem for both consumer and developer


Opinion by Matt S.

One of the buzzwords that's cropped up on the industry side of game development in recent years is the idea of 'games as a service' or 'games as a platform'. Often when people talk about it they mean it in terms of a game that's got microtransactions and DLC up the wazoo, but that doesn't necessarily need to be the case, as per the tweets below from one of the industry's analysts, Daniel Ahmad:
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'Games as a service' are a problem for both consumer and developer 'Games as a service' are a problem for both consumer and developer Reviewed by admin on 11:03 AM Rating: 5

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