Welcome to the DDNet Awards of 2017! We have 16 categories this year, representing the full gamut of creativity and artistry that games represent. 2017 has been an incredible year for videogames, and is without a doubt one of the best years for games ever, and that has made this year's award particularly difficult to decide on.
As always, our voting period for the "year" runs from late November the year before through to late November this year. So if you see a game released in December last year in the awards winners, that's why.
Just as cinema has an "arthouse" sector, where creators feel free to pursue whatever ideas they like, generally at a lower budget but without sales expectations inhibiting creativity, so too are game developers now starting to find the capacity to create games where "art" - that wonderfully nebulous term - is the primary motivator. This awards category looks to recognise developers that aren't just "indie", but rather genuinely push boundaries, if not transgress them entirely, in order to really create something with meaning.
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Game of the Year 2017: Arthouse game of the year
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