Interview by Matt S.
One of the more exciting bits of software coming out in November is not even a game, but rather a piece of "Maker" software. Visual Novel Maker belongs to the same "franchise" as the excellent RPG Maker games, and is being produced in collaboration between Kadokawa and Degica, just as the RPG Maker titles are.
As with RPG Maker, the goal of Visual Novel Maker is to give users the ability to create compelling and interesting visual novels, without having to learn a whole lot of coding. For the visual novel genre in particular, where people just want to tell good stories, this is worth getting really excited for. And then, later down the track, if you want to create even more unique visual novels, you can start playing around with the underlying coding to fully customise the experience.
We sat down with the creator of the principle developer of the Visual Novel Maker software, Andre Radomski, to get a feel for what to expect from this software, and who might want to use it. Unlike RPG Maker, this software has been built with the full expectation that people will want to produce commercial games with it, so, if you've got the storytelling and artistic talent, this may well be a big opportunity for you, because as a number of hit games have proven recently, the visual novel genre is getting to be quite huge.
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Everything that you need to know about Visual Novel Maker
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